Create a story that creates context about why the student should learn this. Center your learning materials around a character. You don’t need to write a novel for this game mechanic, but there does need to be some form of narrative that allows students to connect on an emotional level.
Every Seppo challenge includes the option to start with a Game story. “A compelling story is an important part of a good game. The story will convey the main message of the game, or it can guide players’ thinking to the way you want to. A good story will allow players to throw themselves into the game. You might want to consider building a rather simple story allowing the main focus to be learning. ” Look at a sample story in the screenshot below.
Elitism instills group pride. It is the idea that when students believe they are part of a group who believes they are better than the rest they will be called to action to uphold this reputation.
In classcraft teams compete against each other.
Here are some guidelines for creating teams:
To use the humanity hero game mechanic, create a narrative which involves a real world mission or solve a real world problem in which the end product will help make the world a better place.
Solving a real world problem often requires a project management tool. Project pals can be an effective tool to manage your project.