Choose the learning environment

The game can be played on the school premises, in the city centre or on a field trip location. The map of the selected area works as a game board.

Create the tasks

The teacher creates the game tasks, which the students solve in teams using mobile devices. Seppo works on all educational levels from pre-school to university.

Lead the game

During the game, the teacher monitors the game, assesses the answers submitted by the teams and gives feedback. Earning points and working together motivates the students to keep going.

21st century skills

New way of learning combines experiential, project-based learning and utilising technology in a real-life environment. The 21st century skills, such as problem solving, creativity, teamwork, and sharing your know-how are an integral part of the learning process of seppo games.

Seppo's game pedagogy is to teach in a way that inspires and motivates students. It gets players on the move, which also makes the brain work better.

Social Networks
Standard licence 69.00 € + vat Available methods to answer to exercises: text and pictures. Premium licence 99.00 € + vat. Available answer methods: text, pictures, audio and video. Access to seppo content library, which includes ready games and exercises.
Twitter Feed

Proud to be a semifinalist at the #GESAawards2019 pitching to an expert jury. @Dare_ToLearn #daretolearn19


Starting to get excited about our upcoming pitch for GESA, the Global EdTech Startup Awards! Remember to vote for your favorite here: #GESAawards2019 @xedu_co @Dare_ToLearn

Day 2 at @Dare_ToLearn! Our stand is right next to the main stage so we get to hear all the inspirational speakers. Come say hi! #daretolearn19


'Oppiminen on parasta, mitä voi tehdä housut jalassa'😄 Vilma Mutka @mukamasworld
Dare to HRD - tapaaminen käynnissä #daretolearn19 @Dare_ToLearn #DaretoHRD

Con @UNColombia explorando oportunidades de trabajo colaborativo Finlandia-Colombia. @BusinessFinland @teamfinlandfi @seppoio @RikuAlkio

Load More...
  • No comments yet.
  • chat
    Add a review

    Start gamifying your lessons with Seppo

    Learn how you can use Seppo to gamify your classroom from a Seppo experience expert, Suzanne Lustenhouwer. In this workshop, you will experience the Seppo gamification platform and create your own educational games that you can use in your classroom.

    Suzanne Lustenhouwer is an English teacher with years of experience of using Seppo to engage her students. independent consultant, Suzanne works with schools to design, develop and implement innovative learning initiatives. being a Certified Seppo Educator, Suzanne will be a perfect match to get your team up and running using Seppo.

    Use the form on the right to inquire about a workshop at your school.

    Inquire about a Seppo workshop for your team